Disarm

In an instant, the Defender of Terik moves like lightning. His hand grabs the attacker's wrist, twisting it with precision. The weapon falls to the ground, and the threat vanishes. There is no unnecessary violence, only control. In Terik, true strength lies not in striking, but in protecting.

Disarm

Card Details

Name
Disarm
Faction
Defenders of Terik
Card type
Support
Cost

Effects

Detach 1 Weapon attached to the paired enemy hero. That Weapon is placed in its owner’s Graveyard.

You may pay the cost of that Weapon: instead of placing it in the Graveyard, attach it to the active allied hero. The active allied hero must meet all requirements to attach the Weapon, except for Faction.

True strength lies in ending fights before they begin.

Discover more game cards